WULF
Singing Slasher
Lord of Avatars
Cultivating the monster within -
Posts: 759
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Post by WULF on Mar 18, 2006 13:14:15 GMT -5
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Lunkermouth
Singing Slasher
Rebel Metalhead
"What d'ya think brother, too much blood or not enough?"
Posts: 596
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Post by Lunkermouth on Mar 18, 2006 14:19:29 GMT -5
That night sky looks great, not sure about that hand in the forground...just looks off to me. Looks real good over all.
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Post by smile4chaos on Mar 18, 2006 17:15:42 GMT -5
looks good, but the shadow on the bottom of the tree looks off being so light colored
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Post by smile4chaos on Mar 18, 2006 17:16:11 GMT -5
but lunk is right, the sky looks great
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Post by jainitai on Mar 18, 2006 23:40:13 GMT -5
Real nice. I'd have to agree with that shadow under the tree. Looks "off". But overall it came out pretty sweet.
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WULF
Singing Slasher
Lord of Avatars
Cultivating the monster within -
Posts: 759
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Post by WULF on Mar 19, 2006 20:01:08 GMT -5
Thanks guys. I reposted it without the color in the shadow. I worked on the skin also but looks like the leg may need some more.
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Lunkermouth
Singing Slasher
Rebel Metalhead
"What d'ya think brother, too much blood or not enough?"
Posts: 596
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Post by Lunkermouth on Mar 19, 2006 20:20:16 GMT -5
WULF that made a big difference, great work
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Post by smile4chaos on Mar 19, 2006 21:59:59 GMT -5
big dif, is right, looks great man.
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Lunkermouth
Singing Slasher
Rebel Metalhead
"What d'ya think brother, too much blood or not enough?"
Posts: 596
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Post by Lunkermouth on Mar 25, 2006 14:09:43 GMT -5
Cool, but I like the other one better.
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Post by smile4chaos on Mar 25, 2006 15:43:11 GMT -5
nice but yeah looks a little off. like your going for a faded magazine cover....
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Post by darkartlover on Mar 25, 2006 17:12:15 GMT -5
i like the one before better also. i really liked the way the clouds & smoke were over the moon in the last one.
DAL
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Post by Red Dog on Mar 25, 2006 20:34:33 GMT -5
I agree, I like the first one better as well.
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Post by jainitai on Mar 25, 2006 22:47:43 GMT -5
Yeah, you're getting too wacky with the textured overlay layer. I think those kind of effects work best when they're subtle.
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